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Who am I?
I am Gaël Vanhalst a Belgian game and XR developer.
Videogames, a way to pass time or more?
Video games and its technology has an impact on all of us. It can just relax and entertain, but it can also create connections and teach. It can help people cope and also create emotions.
I have taken it as my mission to use my knowledge in video game technology to create a positive impact, through videogames and other applications.
Experience
 2023-2024:
MOAR Studios
At MOAR studios I was in charge of creating AR/VR and other interactive applications that were used to visualize products for our customers.
 2018-2022:
DAE Research
At DAE-Research I applied video game technology in other
industries to help boost innovation. My main focus in
DAE Research has been VR and AR.
 2016-2018:
Die Keure
In Die Keure I worked on “Kweetet.be” to help finish it. During this period I mostly continuted developing the main game of the platform and worked on bug fixing. Afterwards I also helped with the start of the project “Mol en Beer”.
Education
 2012-2016:
Digital Arts and Entertainment
University Howest, College West Flanders
Skills
c# (Advanced)
c++ (Advanced)
VR/AR (Advanced)
Unity3D (Advanced)
Unreal Engine 4
HLSL (Basic)
Languages
Dutch (Native)
English (Professional working proficiency)
French (Elementary proficiency)
Info
Name:
Gaël Vanhalst
Date of birth:
28 December 1994
Nationality:
Belgian
Email:
gaelvanhalst@gmail.com
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