Novint Falcon Framework 
          
          I made a framework that makes it easy to use the Novint Falcon in Unity to make games and other programs with it. Next to this I also made several demos using this framework. 
           
          Features: 
          -The ability to use up to 4 different Novint Falcons at the same time (each with their own input and output). 
          -Force system to make a great variety of forces and combine multiple forces at the same time. 
          -Translating 3D Movement of the Novint Falcon to movement on screen (by example to pick items up in a scene). 
          -Feeling models. 
          -Feeling different materials (properties: Roughness, Hardness, Stickiness and a heightmap for extra texture). 
          -... 
           
           
          
          
          Code snippets:
           
          
          -Force System 
           
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